Difference between revisions of "Distribution"
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(added section (incomplete): How to get 10,000 to 100,000 bytes) |
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===Transaction fees=== | ===Transaction fees=== | ||
− | In order to '''do''' anything much with your Byteball wallet, you at least need enough for transaction fees to send [[token]]s. Sometimes it is tricky for a new person to get | + | In order to '''do''' anything much with your Byteball wallet, you at least need enough for transaction fees to send [[token]]s. Sometimes it is tricky for a new person to get any bytes, athough enough to send transactions are not expensive. From the [[glossary]]: |
<blockquote>TRANSACTION FEE: The fee you pay is identical to the size of the data you want stored. So a storage unit that takes up 18,000 bytes in the distributed Byteball database will cost 18,000 (white)bytes to send there. Currently a usual transaction fee is maybe 500 bytes, with a blackbytes fee being maybe 1000 bytes or so. If 1GB = $750, then 1MB = $0.75, and 1KB (1000 bytes) = $0.00075. So that's less than 1/10 cent US.</blockquote> | <blockquote>TRANSACTION FEE: The fee you pay is identical to the size of the data you want stored. So a storage unit that takes up 18,000 bytes in the distributed Byteball database will cost 18,000 (white)bytes to send there. Currently a usual transaction fee is maybe 500 bytes, with a blackbytes fee being maybe 1000 bytes or so. If 1GB = $750, then 1MB = $0.75, and 1KB (1000 bytes) = $0.00075. So that's less than 1/10 cent US.</blockquote> | ||
− | ==How to get | + | ==How to get 10,000 to 100,000 bytes== |
+ | This is enough to send up to 200 Byteball transactions, but 100,000 bytes is less than 10 cents US! | ||
+ | ===From a Byteball friend=== | ||
+ | This is the easiest way, whether the friend is present or remote. | ||
+ | *'''In person:''' Someone with a wallet on their smartphone is right there with you. You download and install a wallet, click the Receive [[tab]] to display the QR code, and your friend instantly transfers the bytes to you. | ||
+ | *'''Remote:''' Download/install the wallet. Click the Receive tab, copy your address, message it to the friend via email or some other app. Your friend simply sends the bytes to that address. | ||
+ | |||
+ | *'''Textcoins:''' If immediate transfer of bytes to your wallet is not possible, at least the friend can send you a [[textcoin]] via email or other texting app. You can then import the bytes into your wallet when online again. | ||
Revision as of 12:49, 22 March 2018
Contents
Introduction
We want Byteball wallets being used widely by as many people as possible. This comes from Metcalfe's law, namely that the effect of a telecommunications network is proportional to the square of the number of connected users of the system.[1]
Of course, the more popular Byteball is, the more people see or hear about it in videos, articles, video games <gulp> and general conversation, the more users there will be, and the more the $GBYTE value will tend to rise.
Marketing Byteball
This section is to be created another day.
Distributing wallets
Direct people to www.byteball.org to download a wallet.
Getting people to USE their wallet
This section is to be mainly created another day.
Transaction fees
In order to do anything much with your Byteball wallet, you at least need enough for transaction fees to send tokens. Sometimes it is tricky for a new person to get any bytes, athough enough to send transactions are not expensive. From the glossary:
TRANSACTION FEE: The fee you pay is identical to the size of the data you want stored. So a storage unit that takes up 18,000 bytes in the distributed Byteball database will cost 18,000 (white)bytes to send there. Currently a usual transaction fee is maybe 500 bytes, with a blackbytes fee being maybe 1000 bytes or so. If 1GB = $750, then 1MB = $0.75, and 1KB (1000 bytes) = $0.00075. So that's less than 1/10 cent US.
How to get 10,000 to 100,000 bytes
This is enough to send up to 200 Byteball transactions, but 100,000 bytes is less than 10 cents US!
From a Byteball friend
This is the easiest way, whether the friend is present or remote.
- In person: Someone with a wallet on their smartphone is right there with you. You download and install a wallet, click the Receive tab to display the QR code, and your friend instantly transfers the bytes to you.
- Remote: Download/install the wallet. Click the Receive tab, copy your address, message it to the friend via email or some other app. Your friend simply sends the bytes to that address.
- Textcoins: If immediate transfer of bytes to your wallet is not possible, at least the friend can send you a textcoin via email or other texting app. You can then import the bytes into your wallet when online again.