Difference between revisions of "Use-a-thon"

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*If less than five projects are handed in, the competition will be cancelled
 
*If less than five projects are handed in, the competition will be cancelled
 
*Byteball reserves the right to (but really hopes it won't need to) cancel the competition at its own discretion
 
*Byteball reserves the right to (but really hopes it won't need to) cancel the competition at its own discretion
 
====Fast sign-up====
 
*Each of the first five approved teams will receive a sign-up bonus of 100 MB (equivalent to about $20), paid to their registered address. The team members may spend this as they wish
 
*As soon as a team has registered and been approved, it will be able to ask questions directly on the Slack, as detailed below.
 
  
 
====Help====
 
====Help====

Revision as of 16:35, 19 May 2018

There is a Spanish version of this page at https://wiki.byteball.org/Use-a-thon/usb

Use-a-Thon: A contest for innovative uses for off-the-shelf Byteball

Overview

The general idea is to come up with beneficial uses for the Byteball platform in a local community. There is a competition format, with small teams competing for a monetary prize. Entries will be submitted in English, and judged by Byteball veterans. Ongoing help will be available to any team, in writing, but such answers will also be visible to all the other teams too.

Setting

  • A university: University people are the local co-ordinators, whether faculty or student council members or as appropriate. At least one of them must speak good English, and will be the main person in touch with "Byteball Competition Central", and will be expected to help the teams register. A local faculty member will have final approval of the teams. Local promotion may get done by the local Student Council, or as possible.

Contestants

Prior familiarity with Byteball is not essential, but obviously the team must rapidly discover what is possible and not possible to do with tokens on the platform.

Team make-up will vary depending on the circumstances.

Use-a-Thon #1: Simón Bolívar University, Venezuela

Usb-useathon2.jpg
  • Dates: May 14 to June 24, 2018
  • Local co-ordinator: FCEUSB at La Casita, email: fceusb@usb.ve
  • Final team approval: Msc. Professor Carlos Castañeda, Social Science Department
  • Byteball co-ordinator: Casper Niebe, @Punqtured on Slack, email use-a-thon@byteball.org
  • Byteball jurors and helpers: (in Slack) @Punqtured, @Suirelav, @Slackjore
  • Prizes: 1st place 2 GB, 2nd place 1 GB, third place 500 MB (0.5 GB)

Prize money

4.0 GB (plus 5000 bytes for transaction fees) are set aside for the prizes plus expenses. See Explorer link.[1]

Teams

  • One team member must be a current student at USB
  • The team's contact must be a current USB student
  • The team's contact must be proficient in English and able to communicate with Byteball organizers on Slack
  • The team's contact must be registered with FCEUSB with this information:
    • Team number (assigned by FCEUSB in the order that the teams register so first team gets #101 etc)
    • Team name (optional)
    • Full name of team's contact
    • Email of team's contact
    • Wallet address for the team
  • Team may get help from any external source they find relevant
  • Team members who are current students must all be listed with name and email
  • Information about identity of team members won't be shown on the wiki website, but is required for registering the team

General Rules

  • Register team as above by May 24, 2018
  • The project must describe a real-world use case that the Byteball cryptocurrency platform could provide a solution to, to solve an actual problem in your community (can include the university)
  • Project entries in PDF format must be written in English, summary of 150 words or less, in a normal project format showing main goal, sub-goals, details and milestones as applicable
  • All entries shall be available under a Creative Commons Attribution-ShareAlike 3.0 Unported License
  • Deadline for handing in projects is June 24, 2018 (email with attached PDF to local co-ordinator)
  • If less than five projects are handed in, the competition will be cancelled
  • Byteball reserves the right to (but really hopes it won't need to) cancel the competition at its own discretion

Help

  • See the presentation linked just below, including three videos showing Byteball features
  • Download the platform/wallet from https://byteball.org, get millions of free tokens from the fun-coins faucet in the wallet, and enough Bytes (Byteball currency) for transaction fees from @Punqtured or @Slackjore or some other local person, and try out things
  • Team contacts may ask questions directly on the Byteball Slack^ at http://slack.byteball.org (Channel #byteball_use-a-thon). Display the username "USB_TeamNNN", where NNN is your team number. Note that anyone can see these messages (there is no private help available). The three main people answering your Use-a-Thon questions are Punqtured, Suirelav and Slackjore. They are all in the UK/EU time zones (UTC +1/+2), although others may be able to answer general Byteball questions when these three are not available
  • The rest of this wiki is very informative too.

^ To get on Slack, Team contacts can either:

  • Go through slack.byteball.org and click one of the social media buttons Twitter, Facebook, Reddit or Linkedin. Depending on several factors (account age, number of followers etc.) you can get an immediate invite; otherwise you will receive an email from @cryptkeeper in which he will ask for other means of authentication. OR
  • Email Punqtured at use-a-thon@byteball.org from your usb.ve account giving your name and Team number. Ask for the invitation. He will forward your info to @cryptkeeper.

Presentation

Documentary

The organizers will also give a reward of 1 GB for documentary material about this Use-a-Thon. No details worked out yet, but potential media-people should prepare material (videos, photographs, interviews etc) while it is taking place.

Approved teams

These are teams that have registered, and been approved to take part.

# Team name (optional) Address Notes
000 xxxx xxxxxx CARJFJ6SKDC2XGLX2XSNMIITAVRDEW2R[2] Example only, not a real team
101      
102      
103      
104      
105      
106      
107      
108      
109      
110      
111      
112      
113      
114      
115      

References